Sublime Blog http://www.sublimetext.com/blog Sublime Text News Mon, 12 Aug 2024 12:00:00 +1000 en hourly 1 Sublime Text 4 Build 4180 https://www.sublimetext.com/blog/articles/sublime-text-4180 Mon, 12 Aug 2024 12:00:00 +1000 Benjamin Schaaf .button-st4180 { display: inline-block; background-color: #407fbf; color: #fff !important; border-radius: 3px; padding: 8px 15px; text-decoration: none; transition: background-color 0.15s ease-in-out; -webkit-transition: background-color 0.15s ease-in-out; } .button-st4180:hover { background-color: #369; }

Sublime Text 4, build 4180 is out now with lots of improvements and fixes.

Download Sublime Text 4

Full Changelog

  • Various syntax highlighting improvements
  • Newly rewritten Lisp syntax highlighting thanks to deathaxe
  • Linux: Implemented kinetic scrolling under Wayland
  • Linux: Implemented xdg-activation protocol for wayland
  • Linux: Fixed crash on wayland related to tab dragging
  • Linux: Fixed issues with tab dragging under Wayland
  • Linux: Added workaround for KDE drag-drop issue causing the caret to get stuck (Also fixed in kwin 6.0.4)
  • Windows: Implemented scroll-resetting behavior when dragging scroll bar
  • Windows: Fixed copied text being truncated by null character
  • Windows: Fixed custom top-level menu items not being themed
  • Windows, Linux: Allow numbers as menu mnemonics
  • Mac: Files moved to trash now have a "Put Back" option
  • Mac: Fixed issues related to dragging the edges of windows
  • Mac: Fixed security entitlements for plugins not applying properly
  • Mac: Fixed some issues with applying find clipboard
  • Mac: Fixed multi-line environment variables not being read correctly
  • Mac, Linux: Fixed leak of shared memory
  • Added "goto_anything_file_preview" setting
  • Added "image_file_patterns" for controlling which files are automatically opened as an image
  • Added File > Open file as Text/Image for explicitly opening a file as an image or as text
  • Added context menu for image tabs
  • Improved behavior of Expand Selection in Python docstrings
  • The "menu" key now works in the sidebar
  • Reduced memory usage when editing large files
  • Full Screen is now restored when exiting Distraction Free Mode
  • Text selection is now retained when using Split View
  • Improved handling of invalid UTF-16 sequences
  • Fixed overlay scrollbars blocking input when invisible
  • Improved accuracy of scope selectors
  • Added enable toggle to indexing status dialog
  • Opening folder history in Sublime Merge now works recursively
  • Added entry in command palette for opening mouse bindings
  • Added syntax argument to run_syntax_tests command
  • Fixed syntax tests not running when files aren't UTF-8 encoded
  • Files containing colons can now be opened from the command line
  • Fixed window closing when switching projects under certain conditions
  • Fixed focus of new windows starting on the last group when "remember_layout" is enabled
  • Fixed line numbers not being rendered correctly in some cases
  • Fixed an issue with rulers displaying incorrectly while scrolling under OpenGL
  • Fixed fold markers not having background rendering
  • Fixed PATH not being restored correctly when a build system fails to launch
  • Fixed git repository details not always showing
  • Find: Find in files history menu now deduplicates entries
  • Find: Fixed settings not applying to find-in-files
  • Find: Fixed a case where incorrect settings would be used when run immediately after find_under_expand
  • Tab Dragging: Improved clarity in mixed-dpi setups
  • Tab Dragging: Fixed various positioning bugs in mixed-dpi setups
  • Tab Dragging: Fixed misalignment of labels in some cases
  • minihtml: Improved error messages
  • minihtml: Added support for white-space: pre and white-space: pre-wrap
  • minihtml: <style> tags are now allowed within <head>
  • minihtml: HTML is no longer parsed within <style> tags
  • minihtml: Made HTML entity parsing more lenient
  • Theme: New unmodified files no longer have the "dirty" attribute
  • API: All functions are now available at import time
  • API: Optimized auto-completion
  • API: Fixed ViewEventListener occasionally leaking
  • API: Fixed Settings.get not always returning the default value on failure
  • API: Fixed View.style_for_scope not always returning the right "source_line"
  • API: Added View.utf8_code_units and View.utf16_code_units
]]>
Sublime Text 4 Build 4142 https://www.sublimetext.com/blog/articles/sublime-text-4142 Thu, 10 Nov 2022 12:00:00 +1000 Benjamin Schaaf .button-st4142 { display: inline-block; background-color: #407fbf; color: #fff !important; border-radius: 3px; padding: 8px 15px; text-decoration: none; transition: background-color 0.15s ease-in-out; -webkit-transition: background-color 0.15s ease-in-out; } .button-st4142:hover { background-color: #369; }

Sublime Text 4, build 4142 is out now with new features, performance improvements and bug fixes.

We've recently moved back into our freshly renovated office after having worked from home due to the pandemic. As well as a new office we also have a new team member, with Valerie joining Sublime HQ last month. Feel free to come on down to our Discord server and say g'day!

Download Sublime Text 4

Syntax-based Code Folding

Syntax definitions now have the capability of declaring fold regions. A number of edge cases have also been cleaned up.

OS Recent Files Integration

The recent file list has been reworked and now integrates with all 3 platforms.

Identifier Case Conversion

A number of commands for converting between common identifier cases have been added.

Full Changelog

  • Added syntax-based code folding
  • Various syntax highlighting improvements
  • Newly rewritten Haskell syntax highlighting thanks to deathaxe
  • The recent file list is now global instead of per window
  • Files opened in Sublime Text are now added to the system recent file list (See the "update_system_recent_files" setting)
  • Added commands for converting between common identifier cases (See Edit > Convert Case)
  • Added "hot_exit_projects" setting to control what data gets saved in workspace files
  • Added "minimap_horizontal_scrolling" setting
  • Added "open_tabs_after_current" setting for controlling where tabs are opened
  • Added "show_spelling_errors" and "show_line_column" settings
  • Added "goto_anything_exclude_gitignore" setting
  • Added "ruler_style" setting
  • Reworked comment toggling to better handle embedded languages
  • Sub-word separators are now configurable using the "sub_word_separators" setting
  • Added support for Nordic (Windows 865) encoding
  • Reopening a file now asks for confirmation when there are unsaved changes
  • Improved filesystem symbolic link detection
  • Improved performance while open folders are scanned for the side-bar
  • Improved regex performance for syntax highlighting
  • Find: Patterns taken from an open file are now escaped for regex searches
  • Find in Files: Improved binary file detection for find-in-files
  • Find in Files: Find-in-files now supports project-relative patterns starting with //
  • Find in Files: Added the "find_in_files_max_file_size" setting
  • Syntax Highlighting: Context backtraces now link to their origin in sublime-syntax files
  • Syntax Highlighting: Fixed crash caused by starting a branch point at the end of a line
  • Syntax Highlighting: Fixed various syntax highlighting bugs related to backtracking
  • Rendering: Improved performance with large folded regions
  • Rendering: Fixed OpenGL issue related to the wrong context being active
  • Rendering: Fixed shadow related OpenGL rendering bug
  • Rendering: Fixed region rendering edge case
  • Rendering: Improved performance in files with large diffs
  • Rendering: Fixed various issues with faded labels in the sidebar
  • Rendering: Fixed text annotation underlines not drawing when combined with other font styles
  • Sort Lines no longer includes the newline at EOF when nothing is selected
  • Fixed very large unsaved files being lost on hot exit; a prompt is now shown to save them
  • Fixed extraneous window getting created at startup with hot exit disabled
  • Fixed case where multiple reload prompts could show simultaneously
  • Drag operations are no longer interrupted when reloading a file
  • Fixed case where text in command palette was incorrectly colored
  • Fixed side bar button theming issue in the Default theme
  • Fixed sometimes not being able to type a space after completing a snippet
  • Fixed wrong default extension being used in open file dialog
  • Fixed centered views jumping in some cases when whole content is replaced
  • Fixed scroll jumping when folding
  • Fixed Reveal in Side Bar not working in some cases
  • Fixed scroll bar sometimes showing when text is wrapped
  • Fixed sheets not being added to the current selection in some cases
  • Added missing theming attributes to update dialog
  • Linux: System scroll bar overlay settings are now followed
  • Linux: Fixed various issues caused by the C locale
  • Linux: Added safeguard around nested GTK main loops possibly causing data loss
  • Linux: Fixed case where dragging a tab to a window wasn't working
  • Linux: Fixed crash on startup for some desktop environments
  • Linux: Fixed not being able to grab the scrollbar in a maximized window when at the right edge of the screen
  • Windows: Adjusted for the new Windows 11 window border
  • Windows: Open Containing Folder and similar now respect file explorer replacements
  • Windows: Fixed GDI font glow glyph positioning
  • Mac: Fixed license being removed due to network MAC address changing
  • Mac: Fixed cursor getting stuck as a resize handle on Ventura
  • Mac: Recent files are now available without having a window open
  • Mac: Fixed various issues with the quick switch project dialog
  • Mac: Fixed issue where dialogs could be triggered during dialogs
  • Mac: Fixed case when opening an already open file would jump to the start
  • Mac: Added work around for broken modal loops
  • Mac: Fixed case where settings window couldn't be closed
  • Mac: Fixed open file dialog crash with some syntaxes
  • Mac: Fixed scrolling when command modifier key is pressed
  • Mac: Fixed Window/New Tab not working with the Adaptive theme
  • API: Added buffer variable to the console
  • API: A noop command can now be used for keybindings to block default behavior
  • API: "encoded_position": true may be passed to open_file command for the same behavior as sublime.ENCODED_POSITION
  • API: View.context_backtrace can be used to get a stack trace from syntax highlighting
  • API: View.expand_to_scope now returns None when the text point doesn't match the selector
  • API: Added View.expand_to_scope
  • API: Added Window.promote_sheet
  • API: Fixed crash when running hide_panel command from EventListener.on_deactivated
  • API: The toggle_comment command can now take a variant argument for languages with multiple comment variants
]]>
Sublime Text 4 https://www.sublimetext.com/blog/articles/sublime-text-4 Fri, 21 May 2021 12:00:00 +1000 Benjamin Schaaf p.caption-st4 { margin-top: 0.5em; color: #999; font-style: italic; } .button-st4 { display: inline-block; background-color: #407fbf; color: #fff !important; border-radius: 3px; padding: 8px 15px; text-decoration: none; transition: background-color 0.15s ease-in-out; -webkit-transition: background-color 0.15s ease-in-out; } .button-st4:hover { background-color: #369; }

The first stable release of Sublime Text 4 has finally arrived! We've worked hard on providing improvements without losing focus on what makes Sublime Text great. There are some new major features that we hope will significantly improve your workflow and a countless number of minor improvements across the board.

A huge thanks goes out to all the beta testers on discord and all the contributors to our packages.

Download Sublime Text 4

License Changes

Sublime Text license keys are no longer tied to a single major version, instead they are now valid for all updates within 3 years of purchase. After that, you will still have full access to every version of Sublime Text released within the 3 year window, but newer builds will required a license upgrade. These are the same license terms we use for Sublime Merge, and they allow us to deliver more frequent and exciting updates as soon as they're ready, without having to roll them into a new major version.

Tab Multi-Select

File tabs have been enhanced to make split views effortless, with support throughout the interface and built-in commands. The side bar, tab bar, Goto Anything, Goto Definition, auto complete and more have all been tweaked to make code navigation easier and more intuitive than ever.

Apple Silicon and Linux ARM64

Sublime Text for Mac now includes native support for Apple Silicon processors. Linux ARM64 builds are also available for devices like the Raspberry Pi.

Refreshed UI

The Default and Adaptive themes have been refreshed with new tab styles and inactive pane dimming. Themes and Color Schemes support auto dark-mode switching. The Adaptive theme on Windows and Linux now features custom title bars.

Context-Aware Auto Complete

The auto complete engine has been rewritten to provide smart completions based on existing code in a project. Suggestions are also augmented with info about their kind, and provide links to definitions.

TypeScript, JSX and TSX Support

Support for one of the most popular new programming languages is now shipped by default. Utilize all of the smart syntax-based features of Sublime Text within the modern JavaScript ecosystem.

Superpowered Syntax Definitions

The syntax highlighting engine has been significantly improved, with new features like handling non-deterministic grammars, multi-line constructs, lazy embeds and syntax inheritance. Memory usage has been reduced, and load times are faster than ever.

GPU Rendering

Sublime Text can now utilize your GPU on Linux, Mac and Windows when rendering the interface. This results in a fluid UI all the way up to 8K resolutions, all while using less power than before.

A single frame being rendered. See our blogpost on OpenGL rendering.

Updated Python API

The Sublime Text API has been updated to Python 3.8, while keeping backwards compatibility with packages built for Sublime Text 3. The API has been significantly expanded, adding features that allow plugins like LSP to work better than ever. Read the revamped documentation here.

Compatibility

Sublime Text 4 is fully compatible with version 3. It will pickup your session and configuration automatically. If you'd prefer however, it is possible to keep things separate.


Download Sublime Text 4


Full Changelog

GPU Rendering

  • New hardware_acceleration setting will composite the UI on the GPU
  • By default, GPU rendering is enabled on Mac, and disabled on Windows and Linux
  • Details about the active GPU will be displayed in the Console

Context-aware Auto Complete

  • The auto complete engine now suggests completions based on patterns in existing code
  • Uses the entire project as a source, instead of just the current view
  • Plugins may specify symbol kind info to be displayed in suggestions list

Tab Multi-Select

  • Multiple tabs can be selected using ctrl/cmd, their contents will be shown side-by-side
  • Selecting multiple files from the sidebar will also preview them simultaneously
  • Included themes have a tab connector joining the active sheet and tab when using sheet multi-select
  • The sidebar can now select multiple files using alt
  • Goto Anything allows opening tabs side-by-side using ctrl/cmd
  • The Definition popup has a dedicated button for opening files side-by-side
  • Multiple tabs can also be selected from the tab dropdown
  • The menu Selection/Tab Selection contains various options for manipulating tab multi-select
  • File/New View into File has been replaced by File/Split View using multi-select

Python 3.8 API

  • Added a Python 3.8 API environment for plugins
  • Plugins can choose Python version via .python-version file in plugin folder
  • Existing plugins are fully supported via legacy Python 3.3 API
  • Many API improvements and additions - see API section for more details

Goto Symbol

  • Goto Symbol in Project is now significantly faster on huge projects
  • Icons are now shown next to symbols, indicating the symbol kind
  • Symbols with 3 characters or less are now indexed

Syntax Definitions

  • Added out of the box support for TypeScript, JSX and TSX - thanks to Thomas Smith
  • Added ability to "branch" within syntax definitions, for non-deterministic or multi-line constructs
  • Many syntax highlighting improvements, including significant improvements to:
  • Significantly improved load times, match times and reduced cache size on disk
  • embed is now lazy loaded, resulting in much higher performance for syntaxes like markdown
  • Added branch and fail for non-deterministic parsing
  • Added version: 2 to fix edge cases while retaining backwards compatibility
  • Added extends to inherit from another syntax definition. Multiple inheritance is supported, provided all parents have the same base syntax
  • Added hidden_extensions
  • Allow using pop alongside push/set/embed/branch
  • Fixed a performance issue with bounded repeats in regular expressions
  • Syntax tests can now assert that reindent is working as expected
  • Syntax tests can now assert that symbols are indexed
  • Prevent infinite include loops via with_prototype
  • Fixed a number of scope related bugs
  • Fixed some regex capture related bugs
  • Added more information to the Show Scope Name popup

OS Compatibility

  • The following operating systems are no longer supported as a result of adding Python 3.8:
    • OS X 10.7
    • OS X 10.8
    • Windows XP
    • Windows Vista

Platform Integration

  • Added automatic dark/light theme and color scheme switching, based on OS theme changes
  • subl - can now be used to read from stdin on all platforms
  • Windows will remember their Virtual Desktop/Space/Workspace, controlled by the remember_workspace setting
  • Scroll bars now follow platform conventions when clicking on them. Configurable using Scroll Bar.sublime-mousemap
  • Mac: Releases use universal binaries with Apple Silicon support
  • Mac: Updated icon to follow macOS 11 style
  • Mac: Windows will now stay maximized when using Mac window tabs
  • Mac: Fix various issues with the wrong cursor being used
  • Linux: ARM64 builds are now available
  • Linux: Text drag and drop is now supported
  • Linux: Added proper support for Wayland
  • Linux: Touch screen events are now handled
  • Linux: Better support for copy+paste with other applications that don't support utf8 text
  • Linux: Native file dialogs like those for KDE will be used when configured
  • Windows: IME preview and multi-select support
  • Windows, Linux: Added support for custom title bars
  • Windows, Linux: Use vsync for animations instead of a fixed 60hz
  • Mac, Linux: Improved compatibility with some keyboard layouts

Application Behavior

  • Added Safe Mode, to simulate a clean install. Enabled by passing --safe-mode on the command line or holding shift+alt/option at startup on Windows/macOS respectively
  • Added Help/Report a Bug to link to our public issue tracker
  • Added options to hot_exit setting to control behavior when the last window is closed
  • Fixed a possible case where an update loses the current session
  • Settings containing a UTF-8 BOM will no longer fail to load
  • Added support for previewing TGA and PSD images
  • Added close_deleted_files setting to control behavior of session restoration when files have been deleted on disk
  • Popup windows now use virtual windows for improved performance
  • Improved performance when loading files with very long lines
  • Improved rendering performance on very long lines
  • Improved performance with large session files
  • Data directories have dropped the "3", though if a "3" directory still exists it will be used
  • Mac: Quick Switch Project now works without any windows open
  • Mac, Linux: The cache and index are now located in the proper location (~/.cache and ~/Library/Caches respectively)

Auto Complete

  • Typing the full tab trigger of a snippet will move it to the top of the results
  • Manually typing in the only available completion will hide the auto complete popup
  • .sublime-completion files can now specify annotation, kind and details
  • Ranking quality improvements
  • Improved behavior of completions starting with non-word characters
  • auto_complete_trailing_symbols is now disabled by default
  • cancelCompletion will no longer prevent manual invocation
  • Added the auto_complete_when_likely setting
  • Added auto_complete_preserve_order setting
  • Added auto_complete_include_snippets_when_typing setting
  • Added auto_complete_use_index setting
  • Added auto_complete_use_history setting to control if previous choices are automatically selected
  • Running the auto_complete command when auto complete is already showing will re-query plugins for results
  • auto_complete_selector now applies to the position before the just-typed in character, matching auto_complete_triggers

Input Handling

  • Modifier key taps can now be used as part of a key binding. For example, ["ctrl", "ctrl"] will trigger when Ctrl is pressed twice without pressing any other keys in between
  • Linux: AltGr can now be used in key bindings via altgr
  • Linux: Added a workaround for a touchscreen driver bug, which would cause right click and mouse scrolling to stop working
  • Linux: When the menu is hidden, pressing alt will show it
  • Mac: Fix Pinyin input
  • Mac: Keypad keys can now be bound to as expected
  • Mac: Added key bindings for macOS application tabs
  • Windows, Linux: Hide mouse cursor when typing. Controlled via hide_pointer_while_typing setting
  • Windows, Linux: Fixed being unable to bind Ctrl+Break

Editor Control

  • Added File/Print, which prints via a browser
  • Added Edit/Copy as HTML
  • Build systems now use new annotations functionality instead of phantoms, reducing re-flow
  • Undo history is preserved in the session
  • Comments and layout are preserved when programmatically editing preferences
  • Caret blinking is disabled by default. Set caret_style setting to smooth for previous behavior
  • Improved automatic indentation detection
  • Added relative line numbers, controlled by the relative_line_numbers setting
  • Added setting scroll_context_lines
  • Added setting hide_pointer_while_typing
  • Added setting control_character_style
  • Added Project/Recent/Remove Deleted
  • Added chain command to run multiple commands in series
  • switch_file command now handles filenames with compound extensions
  • The scroll_past_end setting now supports customizing the scroll distance using numbers from 0.0 to 1.0
  • Double-clicking a semi-transient sheet's tab will now fully open the sheet
  • trim_trailing_white_space_on_save can now be set to "not_on_caret"
  • trim_trailing_white_space_on_save now trims only newly inserted trailing whitespace by default. Controlled via trim_only_modified_white_space setting
  • Expanded draw_white_space setting, supporting leading and trailing white space
  • Unicode white space characters, such as the zero width no-break space, are now drawn as hex values. Controlled via draw_unicode_white_space setting
  • Fixed spelling correction to support languages with upper case characters after start of word
  • Added commands to simplify customizing the active theme or color scheme
  • Quick Switch Project will open the selected project in a new window if Ctrl (Cmd on Mac) is held down
  • Added wrap_width_style preference
  • Added console_max_history_lines
  • Added additional settings to control the status bar: show_sidebar_button, show_indentation and show_syntax
  • Console now uses Python syntax highlighting by default
  • Added Central European (Mac) encoding support
  • Key Bindings: Join Lines is now on Ctrl+Shift+J / Cmd+Shift+J
  • Key Bindings: Expand Selection to Indentation is no longer bound by default
  • Key Bindings: Ctrl+J / Cmd+J is now used as a prefix for sequential key bindings, similar to Ctrl+K / Cmd+K
  • Code Folding: fixed some edge-case incorrect behaviors
  • Linux: Added support for alternate font weight names
  • Linux: Selection is no longer cleared when another application makes a selection
  • Linux: Added Ctrl+Space to trigger Auto Complete
  • Linux, Windows: Added Alt+Shift+Left Mouse Button as an alternative column selection binding
  • Linux, Windows: Added Shift+F10 key binding to open the context menu

Text Commands

  • Macros now record Find commands
  • Reworked Jump Back and Jump Forward commands
  • Improved behavior of Wrap Paragraph
  • Improved behavior of Swap Lines
  • Added Revert Diff Hunk
  • Added Selection/Expand Selection as a general mechanism to expand the selection
  • Selection/Split into Lines will now split a selection into words if the selection doesn't contain any newlines
  • Show a sum in the status bar when there are multiple selections and all of them are numbers
  • set_file_type command now accepts "scope:" prefixed syntax names
  • Fixed sort_lines replacing unicode newlines with regular ones

Snippets

  • Added auto_complete_include_snippets setting, for disabling auto complete integration
  • Added ignored_snippets setting, for disabling default snippets

Indexing (Goto Definition)

  • Files ignored by .gitignore are not indexed by default. Controlled via index_exclude_gitignore setting
  • Files without known extensions are no longer indexed by default. Controlled via index_skip_unknown_extensions setting
  • Improved behavior with constantly changing files
  • Significantly improved load times

Files and Folders

  • Saving files is now asynchronous
  • Improved performance when adding directories with extreme amounts of files
  • When save_on_focus_lost is enabled, closing an unsaved file will save and close it, instead of prompting to save
  • Improved behavior of save_on_focus_lost in conjunction with administrator owned files
  • Added reload_file_on_change setting to control if files are automatically reloaded or not
  • folder_exclude_patterns and folder_include_patterns now support project-relative paths, by starting the path with //
  • Folders in the sidebar can be recursively expanded via alt+arrow key
  • Added preview_on_click setting to support only previewing files on left click
  • Windows: Fixed Open Containing Folder for UNC paths
  • Windows: Fixed Save dialog not showing for new files with control characters on the first line
  • Windows: Fixed Ctrl+Backspace inserting a DEL character when a dialog is open in the background
  • Linux: Fix recreated directories not working correctly with file change monitoring
  • Linux: Recursively expanding and collapsing sidebar folders now works with alt or super

Find

  • Find results are highlighted on the scroll bar, controlled by highlight_find_results_in_scrollbar
  • Find in Selection now highlights the area that will be searched
  • Commands can now be run without the find panel having input focus
  • Fix keypad enter not working in find panel
  • Improved find history behavior
  • Find: Various performance improvements with large files using graceful degradation
  • Find: Fixed adjacent matches being skipped when find in selection is in use
  • Find: Fixed find in selection option not being cleared when changing tabs
  • Find: Selection will no longer be reset after Find All is used when finding in selection
  • Find: Results are now properly highlighted on Find All when close_find_after_find_all is turned off
  • Find in Files: Improved performance with large numbers of matches
  • Find in Files: Can now filter by .gitignore
  • Find in Files: Added Preserve Case option for replacements
  • Find in Files: Fix not recursing into directories on networked file systems
  • Find in Files: Hide rulers by default in find results
  • Find in Files: Added Find/Cancel Find in Files menu item
  • Find in Files: Binary file patterns are applied when an explicit folder is given
  • Find in Files: Using "Find in Folder…" from the sidebar context menu will apply project file filters
  • Find in Files: Added close_find_after_find_all preference
  • Find in Files: Added close_find_after_replace_all preference

UI

  • Changed default color scheme to Mariana
  • Added Default Dark theme
  • Added themed_title_bar setting
  • Changed file tab style, adding file_tab_style setting
  • Goto Symbol shows more information about symbols
  • Definitions hover popup shows more information about symbols
  • Sheets without input focus are now dimmed when using included themes
  • Added a New Tab button in the tab bar, and hide_new_tab_button setting
  • Added show_tab_close_buttons_on_left setting
  • Added highlight_gutter and highlight_line_number settings
  • Added the ability to auto hide the menu, tabs, and status bar when typing. See auto_hide_menu and related settings
  • Window title bar can be controlled by show_rel_path and show_project_first settings
  • Tab context menu now includes Close Unmodified Files and Close Deleted Files entries
  • Side bar row highlights now properly reflect the selected tabs
  • Color Schemes: Added glow font option
  • Color Schemes: Added support for the underline font style
  • Color Schemes: Added new property, inactive_selection_border
  • Color Schemes: Slightly darkened the background of Mariana
  • Color Schemes: Added support for stippled_underline and squiggly_underline
  • Color Schemes: .hidden-tmTheme files are now supported by the .sublime-color-scheme convertor
  • Themes: Included themes use variables extensively, making customization simpler
  • Themes: Added style property for title_bar element, for better integration with OS "dark modes"
  • Themes: The tree_row for the file with input focus now gets the attribute highlighted
  • Themes: The settings key now supports objects, with keys being settings and values being a boolean, string or array of strings
  • Themes: Added sheet_contents class to text, image and HTML sheets
  • Themes: Added the background_modifier property for sheet_contents
  • Themes: Added a number of new attributes to tab_control for richer tab theming
  • Themes: The highlighted attribute is only applied to the most recently active sheet, rather that the most recently active sheet in each group
  • Themes: tab_control and sheet_contents classes now synchronize their highlighted and hover attributes
  • Themes: tooltip controls now support animations to their opacity
  • Linux: Show sequential key bindings in the menu
  • Linux: Fixed context menu position being slightly offset

Spell Checking

  • Updated dictionaries
  • Added support for non-utf8 dictionaries
  • Updated Hunspell for improved suggestions
  • System dictionaries are now available on Linux
  • Dictionaries in ~/Library/Spelling are now available on Mac

Rendering

  • Properly query glyph extents in order to avoid cutting off large glyphs
  • Windows, Linux: Added support for per-display subpixel ordering
  • Mac: Improved window resize performance
  • Windows: Fixed rendering bug where other applications could cause persistent artifacts via window animations
  • Windows: Add support for color emoji

API

  • Improved coverage of plugin profiling
  • The cProfile module is now included on Linux
  • Added HTML sheets, which can be created via window.new_html_sheet()
  • repr now works as expected
  • Updated OpenSSL to 1.1.1j
  • .sublime-commands files now support filtering commands via the "platform" key
  • Minihtml now handles list-style-type CSS property - circle, square and disc
  • Minihtml now processes subl: links, running them as commands
  • Minihtml now supports white-space: nowrap
  • Improved minihtml rendering performance
  • EventListener has many new features and bug fixes
    • on_query_completions() can now
      • Return suggestions asynchronously
      • Return command completions
      • Include symbol kind information
    • New: on_init() is called once with list of views opened before plugin was loaded
    • New: on_exit() is called immediately before plugin_host exits, after API is shut down
    • New: on_text_changed() and on_text_changed_async() provide detailed modification info
    • New methods:
      • on_reload()
      • on_revert()
      • on_new_window()
      • on_new_window_async()
      • on_pre_close_window()
      • on_pre_move()
      • on_post_move()
      • on_post_move_async()
      • on_new_project()
      • on_new_project_async()
      • on_load_project()
      • on_load_project_async()
      • on_pre_save_project()
      • on_post_save_project()
      • on_post_save_project_async()
      • on_pre_close_project()
      • on_associate_buffer()
    • Fixed on_selection_modified() to not be called twice when left clicking
    • Fixed on_selection_modified() begin called on non-selection state changes
  • New TextChangeListener for getting callbacks when a text buffer is changed
    • Can be dynamically bound to a Buffer using TextChangeListener.attach and TextChangeListener.detach
    • Methods:
      • on_text_changed()
      • on_text_changed_async()
      • on_revert()
      • on_revert_async()
      • on_reload()
      • on_reload_async()
  • Sheet has some new methods:
    • file_name()
    • group()
    • close()
    • is_semi_transient()
    • Sheet.is_transient
  • View has a number of changes and improvements
    • Fixed newly created views not having a valid viewport before being returned to the API
    • add_regions() now has an annotations parameter, to allow adding a per-region annotation to the buffer. The exec command uses this API for build errors
    • add_regions() calls that add an underline now have that underline applied to whitespace characters
    • show() now takes keep_to_left and animate parameters
    • text_point() and related functions now accept a clamp_column parameter
    • Added "glow" to style_for_scope()
    • Added View.rowcol_utf8(), View.rowcol_utf16(), View.text_point_utf8() and View.text_point_utf16()
    • Added sublime.KEEP_ON_SELECTION_MODIFIED, which can be passed to show_popup()
    • New: element() returns a string describing widget views (find input, quick panel input, etc)
    • New: assign_syntax() sets the syntax used in a view, supports Syntax objects, paths and scope selectors
    • New: syntax() returns the currently set Syntax
    • New: clones()
    • New: sheet() and sheet_id()
    • New: export_to_html()
  • Window has some changes and improvements:
    • show_quick_panel now accepts placeholder text, via the placeholder argument
    • Added sublime.CLEAR_TO_RIGHT and sublime.SEMI_TRANSIENT for use with open_file()
    • Added the flag sublime.REPLACE_MRU for use with open_file(). When multiple sheets are selected, this flag will cause the opened file to replace the most recently used sheet with the file being opened
    • Added the flag sublime.WANT_EVENT for use with show_quick_panel(). This will pass an event dict to the on_select callback. The dict will contain the key modifier_keys, which will be a dict that may contain zero or more of the keys: primary, ctrl, super, alt, altgr
    • open_file now accepts sublime.ADD_TO_SELECTION as a flag
    • New: selected_sheets(), selected_sheets_in_group() and select_sheets()
    • New: workspace_file_name()
    • New: bring_to_front()
  • sublime.ok_cancel_dialog() and sublime.yes_no_cancel_dialog() now accept an optional title parameter
  • Added sublime.open_dialog, sublime.save_dialog and sublime.select_folder_dialog
  • Syntax definitions can be queried via sublime.list_syntaxes(), sublime.find_syntax(), sublime.syntax_from_path(), sublime.find_syntax_by_name(), sublime.find_syntax_by_scope(), and sublime.find_syntax_for_file(). They return Syntax objects
  • Improved sys.stdout to extend io.TextIOBase
  • sublime.executable_path(), sublime.packages_path(), sublime.installed_packages_path() and sublime.cache_path() may now be called at import time
  • Added sublime.SymbolRegion and sublime.SymbolLocation with corresponding methods on View and Window
  • Fix a bug with popup being stuck open when a popup is shown in the hide event handler of another popup
  • Added open_project_or_workspace command
  • append command has new, optional disable_tab_translation argument
  • Added modifier_keys to event dicts when commands are invoked via a menu
  • Added sublime.DYNAMIC_COMPLETIONS. on_query_completions() can return this flag to indicate that completion results should be re-queried as the user types
  • Added sublime.INHIBIT_REORDER. Returned by on_query_competions()
  • CompletionItem now accepts a details parameter, which can include basic HTML
  • CommandInputHandler now has an initial_selection() method
  • Added Region.to_tuple and Phantom.to_tuple
  • Fixed ViewEventListener.on_load_async() sometimes not being called
  • Added sublime.QuickPanelItem() with support for kind info, annotations and basic minihtml
  • Plugins may now add selections to the Jump Back history list via the add_jump_record command
  • Plugins may suppress selections from the Jump Back history list via the jump_ignore_selection region
  • Plugins may now disable the default HTML and CSS completions
  • Added Buffer.id() and Buffer.file_name()
  • The TextInputHandler and ListInputHandler classes may define a method want_event() that returns True to receive an extra parameter, an event dict, when the validate() and confirm() methods are called. The dict will contain the key modifier_keys, which will be a dict that may contain zero or more of the keys: primary, ctrl, super, alt, altgr
  • Add sublime.ui_info() for high-level information about the UI
  • Popups will be properly positioned when displayed near the right-hand side of the editor
  • Popups near the right-hand side of the editor with wrapped lines will now be properly sized
  • Added ListInputItem so that ListInputHandler objects can provide kind info, annotations and details
  • Improvements to the API, applied to the new Python 3.8 environment only:
    • bool(sublime.Selection()) will return False when len() == 0
    • sublime.load_binary_resource() now returns bytes instead of bytearray
    • Added Selection.__iter__()
    • Added Region.__iter__()
    • Added Region.__contains__()
    • Added Settings.to_dict()
    • Settings can now be treated like a dict
    • Plugins starting with _ will be ignored, __all__ global will be respected
    • Events won't be reported until plugin_loaded() has been called
    • .pyc files can now be imported when contained within .sublime-package files, although they will not be scanned for plugins
  • The certifi Python package is preinstalled
  • Significant performance improvements when rapidly printing to the Console
  • Added sublime.log_control_tree(). When enabled, clicking with ctrl+alt will log the control tree under the mouse to the console
  • Added sublime.log_fps(). When enabled, the render times are tracked and logged
  • Added logging status functions:
    • sublime.get_log_commands()
    • sublime.get_log_input()
    • sublime.get_log_build_systems()
    • sublime.get_log_result_regex()
    • sublime.get_log_indexing()
    • sublime.get_log_fps()
    • sublime.get_log_control_tree()
  • Logging functions are now toggle when no argument is passed:
    • sublime.log_commands()
    • sublime.log_input()
    • sublime.log_build_systems()
    • sublime.log_result_regex()
    • sublime.log_indexing()
    • sublime.log_fps()
    • sublime.log_control_tree()
  • Backwards Compatibility Break: The event parameter passed to commands when a minihtml link is clicked changed from a two-element list to a dict with the keys x and y
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Sublime Merge Tips - Creating and Updating Commits https://www.sublimetext.com/blog/articles/sublime-merge-git-tips-creating-updating-commits Mon, 10 May 2021 16:00:00 +1000 Dylan Johnston Sublime Merge Tips is where we share our favourite tips to be productive with Git and Sublime Merge.

In this entry we'll be exploring ways to create, update, and undo commits.

Continue reading on the full post.

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Faster Rendering Using Hardware Acceleration https://www.sublimetext.com/blog/articles/hardware-accelerated-rendering Tue, 28 Apr 2021 01:00:00 +0000 Benjamin Schaaf th, td { padding: 5px 15px; border: 1px solid #737373; } td { font-weight: bold; } .table-wrap { overflow-x: auto; max-width: none; }

At Sublime HQ we like to put in extra effort for performance, which is why we use a fully custom UI framework and why we wrote our own git library. But if you open a copy of Sublime Text 3 on a 4k display you may notice that it isn't quite keeping up. This is due to the CPU being used for rendering, which doesn't scale well to higher resolutions. Back in 2018 we decided to fix this performance problem using hardware accelerated rendering.

With Sublime Merge 2 and the upcoming Sublime Text 4 release we now have fully hardware accelerated rendering using OpenGL. This has enabled both applications to stay performant at resolutions as high as 8k. It has been enabled by default for macOS and can be optionally enabled on Linux and Windows under the "Advanced" section in the preferences dialog or using the "hardware_acceleration" setting. I hope to give a brief overview of how we achieved this and the choices we made along the way.

Choosing an API

Before we could start on an implementation we of course had to pick an API to use for controlling the GPU. We wanted a shared implementation for all the platforms we support, which immediately ruled out the Direct2D and Metal APIs. For flexibility and performance reasons we also didn't want to use a higher-level library like Skia, which we already make use of for CPU-based rendering. This left us with only two options: Vulkan and OpenGL.

Vulkan is the successor of OpenGL and comes with many performance advantages at the cost of some complexity. Its design simplifies the GPU drivers leading to more stable operating systems and applications. It would be our API of choice had Apple not decided against supporting it on their platforms. We did evaluate the viability of MoltenVK - a Vulkan implementation built on top of Apple's Metal API - however it doesn't support macOS 10.9 nor did it seem stable enough at the time. Unfortunately this didn't leave us any other choice than to use OpenGL.

OpenGL is 28 years old and currently the only truly cross-platform GPU API. It's supported by practically every GPU under the sun, but its complexity and multitude of implementations make the drivers more bug-prone and inconsistent. However since we only needed to render simple 2D geometry our hope was that the drivers wouldn't be much of an issue. Thankfully this also happened to be the API I was already familiar with, so getting reacquaint with its intricacies wasn't too difficult.

We also had to choose which version of OpenGL to target. We went with the latest version supported by Apple: OpenGL 4.1, as this version is relatively recent but also supported by most hardware.

Implementation

Owing to its history with DirectX, our UI framework was rather well positioned for adding hardware accelerated rendering. There was already a rendering abstraction layer in place called a "render context". Most widgets only used the basic primitives provided by the render context, though some also did rendering themselves. The plan was to start off basic on one platform (Linux), implementing the render context's functions one by one, then moving all the custom widget rendering into the render context and finally porting the rendering to the other platforms. The end goal being to reliably produce an almost identical rendering result (within rounding error).

The biggest problems we had were initially performance related. GPUs get their performance from doing work in parallel, unlike with a CPU where you can easily render small parts at a time you instead need to batch lots of small things together into a single render job. This is most apparent with text rendering where we see massive gains from batching glyphs together. This does mean that glyphs are mostly drawn out of order, which can easily result in odd rendering bugs if you're not careful. Overall the batching has some fairly complex logic behind it but most of it remained contained inside the render context. You can see below the improvement from just batching glyphs:

No Batching Batched x4 Batched x16 Batched x8192
Frame Time 52ms 17ms 8ms 3ms
Tests were done using AMD RX560 on Linux at 1440p; the time represents the full render time not just the glyphs.

Similarly many other rendering functions required slight alterations to work better with hardware accelerated rendering. Notably the gradients used for shadows, the squiggly underlines used for spell checking and text fading needed to be moved from custom render functions into the render context. Here's a demonstration of the full application being rendered:

After we had a fully working implementation for Linux we began the porting effort to macOS, which is where we encountered our first driver bug. Sadly this turned out to be a trend. To this date we've come across ~8 separate driver bugs on different platforms/hardware and have implemented various workarounds, feature blacklists or in one case an OS version blacklist. These bugs are the most frustrating part of working with OpenGL, but in the end adding these workarounds still seems simpler than having separate implementations using different APIs.

I'd like to mention RenderDoc as an invaluable tool for debugging on Linux and Windows.

End Result

The merge commit that introduced OpenGL came in at just under 9000 lines of code. After fixing a long initial wave of bugs it's been fairly stable since the release of Sublime Merge 2.

As you can see below, in its current state OpenGL rendering scales really well to higher resolutions. Even with a low-end dedicated GPU we're now faster at 4k/8k with hardware acceleration than at 1080p without, and are easily within the 16ms budget for a 60hz monitor.

Hardware 1366x768 1080p 1440p 4k 8k
Ubuntu 20.04 CPU (2990wx) 5ms 6ms 17ms
Ubuntu 20.04 AMD RX560 3ms 3ms 3ms
macOS 11.1 CPU (5250U) 5ms 12ms 30ms
macOS 11.1 Intel HD 6000 5ms 9ms 18ms
Windows 10 CPU (9900k) 7ms 21ms
Windows 10 2080ti 3ms 3ms

Future Considerations

The current implementation still leaves a fair amount of performance on the table, especially for non-dedicated GPUs. Although it's not strictly required it would be nice to do further optimizations for battery usage and older devices.

Apple deprecating OpenGL and improvements to MoltenVK make it clear that Vulkan support will at some point need to be added, though it's unclear how far away that is.

With upcoming Linux ARM support OpenGL is more important than ever due to the low-power CPUs in those kinds of devices. They also generally don't support recent versions of OpenGL, so the version requirement may need to be lowered in the future.

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Sublime Merge Tips - Editing Git Commits https://www.sublimetext.com/blog/articles/sublime-merge-tips-editing-git-commits Wed, 24 Mar 2021 19:00:00 +1000 Dylan Johnston Here at Sublime HQ we use Sublime Merge every day to manage our Git repositories. As a result we've built lots of features to speed up our development.

In this post we'll share some of the ways we've made it easy to edit and adjust commits.

Continue reading on the full post.

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Sublime Merge Build 2047 https://www.sublimetext.com/blog/articles/sublime-merge-build-2047 Tue, 23 Feb 2021 19:00:00 +1000 Dylan Johnston Today we're releasing the first Sublime Merge build of the year - Build 2047! This build brings plenty of new features and enhancements.

Continue reading the full post for more details.

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Sublime Merge 2 - Features and Flexibility https://www.sublimetext.com/blog/articles/sublime-merge-2-announcement Tue, 26 May 2020 10:00:00 +0000 Dylan Johnston img.screenshot { height: 100%; margin: 1em 0 0; display: block; filter: drop-shadow(3px 3px 5px #9998); } img.screenshot-bounded { max-width: 800px; } @media only screen and (max-width: 820px) { img.screenshot-bounded { max-width: 100%; } } p.caption-sm { margin-top: 0.5em; color: #999; font-style: italic; }

From the first release of Sublime Merge, we talked about the simple joy of software that ‘gets it really right’. For our team it means going beyond the minimum, making software as good as it can be, and paying attention to the details.

It’s been almost two years since Sublime Merge was launched, and our focus hasn’t changed. Our aim for the newest update was to ‘get it really right’ when it comes to flexibility and customization.

Our community uses Sublime Merge in many different ways; from reviewing commits on a tablet, to writing thousands of lines of code on a desktop computer.

The latest version of Sublime Merge is packed full of upgrades, but we want to highlight some of the ways we’re giving you flexibility in the way you work. We’ve included the full list of changes at the bottom of this post (spoiler: there’s a lot)

  • Repository-Level Tabs - use tabs to quickly navigate between multiple repositories
  • Upgraded Commit UI - focus on what’s important with an upgraded commit UI
  • Flexible Layouts - adapt the layout to fit your context and workflow
  • Hardware Acceleration - harness your device's power with OpenGL rendering

To get started straight away, visit the download page.

Tabs. Tabs. Tabs.

As developers, we know that windows can be cumbersome. We want to give you the tools you need to focus on your work, not on managing windows.

The new update provides the flexibility to view all your projects in one window.

Repository Level Tabs

Upgraded Commit UI

We’ve re-worked the commit UI to support different workflows. You can now configure the commit message position, and toggle between individual files using file tabs. You’ll also notice the new file stats.

Upgraded Commit UI

Your Git Client. Your Layout.

With the wide variety of displays available today, it’s important to have a flexible layout that works for you. Starting today, you can simply select the layout that fits your set up. Whether you’re on your 4K desktop screen, your work laptop, or even a tablet, we’ve got you covered.

Flexible Layouts

Even Faster 🚀

We're excited to announce support for hardware acceleration in Sublime Merge. Powered by OpenGL, this will deliver significant rendering performance improvements on all platforms. It is enabled by default on MacOS, and can be controlled via the advanced section of the preferences.

What’s Next

Review Workflow

Many of us use Sublime Merge to manage and share our work, but some of us also use it to review work. File tabs have improved this process significantly, but there’s more work to do. Keep your eyes out for multiple improvements focused on improving your ability to review.

Image Diffs

If you’re using Git, chances are you’re working with images too. Just like code, it’s important to see what’s changed when modifying image files. We want to make reviewing image changes as seamless as reviewing code changes.

Plugin Support

It’s incredible to see what the community has built using the plugin system for Sublime Text. The plugin system offers the power and flexibility needed to truly personalize your experience. We know this is an important part of software that gets it really right, so we’ll be bringing it to Sublime Merge.

The Team Behind Sublime Merge

We’ve got big plans for the Sublime Merge team, and we’re full steam ahead! Our team is growing, and we’d like to welcome our new developer, David! You can thank him for features such as commit stats, the new console, and some great performance improvements in Sublime Merge.

Hello hello, I’m David, one of the software engineers at Sublime HQ. I’m usually the quiet guy that enjoys making silly jokes whenever I’m given the chance. As a programmer, I enjoy learning how to make traditional software, and writing clean compact code. In my own time I’ve been learning how to draw digitally.

Feedback

As always, we’re excited to hear your thoughts. We’ll be on the forum listening to any feedback. We also have an official bug tracker, where you can share your ideas for features.

Thank You

We know times are tough on a global scale at the moment, and our thoughts are with all of you. We’d like to take this time to thank you for your feedback and participation, whether it be on the forums or the Discord server. Through this, you have guided Sublime Merge to where it is today. We’re excited to continue delivering the best Git experience to you.

Sublime Merge 2 Changelog

General

  • New UI, including repository tabs
  • GPU Rendering
  • UI: Reworked Commit Dialog
  • UI: Added repository tabs, to have multiple repositories open in a single window
  • UI: Added file tabs when viewing the contents of a commit
  • Implement commit signature creation and validation
  • Added a lines changed indicator to commits
  • Added command history, available from the Show Git Output icon in the tool bar
  • Added commit message history, available from the dropdown arrow in the commit message box
  • Added support for non-overlay scrollbars in diffs
  • Added Resolve Ours / Resolve Theirs dropdown to unmerged files
  • URLs in commit messages and git output can be opened via the context menu
  • Left and Right keys can be used to expand/collapse merge commits
  • Added Navigate/Go to Child
  • Stash commands no longer supply -q by default, to work around a bug in Git 2.24
  • Checking out a hidden ref will make the ref visible
  • Add Recent Repositories to Welcome Page
  • Search: Added before and after operators
  • Added set_preference and toggle_preference commands
  • Added gitflow publish support
  • Preferences: Updating settings via the preferences dialog no longer clears comments in the settings file
  • Preferences: Added Preferences entry for Ignore Whitespace in diffs
  • Added checks for pushDefault and pushRemote when pushing
  • Added Tools/Show Console
  • Improved selection behavior while loading large repositories
  • Improved menu auto hide behavior on Linux and Windows
  • Improved performance with a very large number of untracked or modified files
  • Improved performance in repositories with a large number of authors
  • Running smerge without any arguments will focus the current window, if any
  • Fixed not being able to commit when email is set to empty string
  • Fixed a bug in destination path calculation in the clone dialog
  • Fixed Create Tag with an empty message creating the tag incorrectly
  • Fixed hunk staging using the wrong encoding in some scenarios
  • Fixed shift+enter staging a file even when focus is in commit message box

Merge Tool

  • Indentation settings are now automatically detected from the contents of the file
  • Saving a file with unresolved conflicts will warn before saving
  • Added a preference to trim trailing whitespace on save

GPU Rendering

  • New hardware_acceleration setting will composite the UI on the GPU
  • By default, GPU rendering is enabled on Mac, and disabled on Windows and Linux. This can be changed via the Preferences dialog.
  • Details about the active GPU will be displayed in the Console

Git

  • Git: Added support for smudge and clean filters, enabling Git LFS support
  • Git: Improved handling of the working-tree-encoding attribute
  • Git: Improved parsing of .gitattributes files
  • Git: Added support for GUI encoding config
  • Windows and Mac: Updated bundled Git to 2.26.2
  • Windows: Fixed core.worktree support
  • Submodules: Added Initialize All Submodules context menu
  • Submodules: The location bar now indicates the value of HEAD for each submodule

Editor Control

  • Expanded draw_white_space setting, supporting leading and trailing white space
  • Unicode white space characters, such as the zero width no-break space, are now drawn as hex values. Controlled via draw_unicode_white_space setting.
  • Spell Checking: Added support for languages with upper case characters after start of word
  • Spell Checking: Updated dictionaries
  • Spell Checking: Added support for non-utf8 dictionaries
  • Spell Checking: System dictionaries are now available on Linux
  • Spell Checking: Dictionaries in ~/Library/Spelling are now available on Mac
  • Linux: Text drag and drop is now supported
  • Linux: Added support for alternate font weight names
  • Linux: Selection is no longer cleared when another application makes a selection

Text Commands

  • Improved behavior of Wrap Paragraph
  • Improved behavior of Swap Lines
  • Added Selection/Expand Selection as a general mechanism to expand the selection
  • Selection/Split into Lines will now split a selection into words if the selection doesn't contain any newlines
  • Fixed swap_line_down not being able to swap an empty line onto the last line of a file

Input Handling

  • Modifier key taps can now be used as part of a key binding. For example, ["ctrl", "ctrl"] will trigger when Ctrl is pressed twice without pressing any other keys in between.
  • Linux: AltGr can now be used in key bindings via altgr
  • Linux: Added a workaround for a touchscreen driver bug, which would cause right click and mouse scrolling to stop working
  • Linux: When the menu is hidden, pressing alt will show it
  • Linux: Improved compatibility with some keyboard layouts
  • Mac: Fix Pinyin input
  • Mac: Keypad keys can now be bound to as expected
  • Mac: Improved compatibility with some keyboard layouts
  • Windows, Linux: Hide mouse cursor when typing. Controlled via hide_pointer_while_typing setting.
  • Windows, Linux: Fixed being unable to bind Ctrl+Break
  • Windows: Improved IME support
  • Windows, Linux: Added Shift+F10 key binding to open the context menu

UI

  • Added highlight_gutter and highlight_line_number settings
  • Themes now have a style property for title_bar element, for better integration with OS "dark modes"
  • Color Schemes: Added glow font option to color schemes
  • Color Schemes: Added support for the underline font style
  • Linux: Show sequential key bindings in the menu
  • Linux: Fixed context menu position being slightly offset

Rendering

  • Windows, Linux: Added support for per-display subpixel ordering
  • Mac: Improved window resize performance
  • Windows: Fixed rendering bug where other applications could cause persistent artifacts via window animations

Application Behavior

  • Added Safe Mode, to simulate a clean install. Enabled by passing --safe-mode on the command line.
  • Holding down Shift on Windows, or Option on macOS, will start Sublime Merge in Safe Mode
  • Settings containing a UTF-8 BOM will no longer fail to load

Syntax Definitions

  • Added ability to "branch" within syntax definitions, for non-deterministic or multi-line constructs
  • Many syntax highlighting improvements, including significant improvements to:
  • Improved syntax definition load time
  • Fixed a performance issue with bounded repeats in regular expressions
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